

UnityEditor.InspectorWindow rawEditors(Editor) (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorWindow.cs:1028) UnityEditor.InspectorWindow rawEditor(Editor, Int32, Boolean, Boolean&, Rect&) (at C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorWindow.cs:1241) UnityEngine.Debug:LogException(Exception) UnityEngine.Logger:LogException(Exception, Object)

UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) IndexOutOfRangeException: Array index is out of range.Īt () in C:\buildslave\unity\build\Editor\Src\SketchUp\Mono\SketchUpImportDlg.cs:94Īt (UnityEditor.TreeView treeView, UnityEditor.SketchUpNodeInfo nodes) in C:\buildslave\unity\build\Editor\Src\SketchUp\Mono\SketchUpImportDlg.cs:69Īt (UnityEditor.SketchUpNodeInfo nodes, UnityEditor.SketchUpImporterModelEditor suModelEditor) in C:\buildslave\unity\build\Editor\Src\SketchUp\Mono\SketchUpImportDlg.cs:235Īt (UnityEditor.SketchUpNodeInfo nodes, UnityEditor.SketchUpImporterModelEditor suModelEditor) in C:\buildslave\unity\build\Editor\Src\SketchUp\Mono\SketchUpImportDlg.cs:253Īt () in C:\buildslave\unity\build\Editor\Src\SketchUp\Mono\SketchUpImporterModelEditor.cs:121Īt () in C:\buildslave\unity\build\Editor\Mono\Inspector\TabbedEditor.cs:126Īt (UnityEditor.Editor editor, Int32 editorIndex, Boolean rebuildOptimizedGUIBlock, System.Boolean& showImportedObjectBarNext, UnityEngine.Rect& importedObjectBarRect) in C:\buildslave\unity\build\Editor\Mono\Inspector\InspectorWindow.cs:1231 When clicking on the "Select Nodes." button it throws an exception However the import model section appears.

When i save as sketchup 2015 it works fine. The import does not work and also Import new asset is not doing the import. I just updated to unity 5.3.4f1 and use SketchupPro 2016.
